Battle Glad
Gain a Free Dice once per combat when you are wounded.
Gain a Free Dice once per combat when you are wounded.
Shorter (-1) Prep-Time when shooting at short range. Three arrows.
Free Dice with polearm once per round.
OA when opponent moves into Melee range.
Free Dice plus Mortschlag attack
Free Dice for defense at any range.
Free Dice when attacking same opponent as partner.
Kick your opponent from a distance. Increased distance for unarmed strike.
Double the defensive bonus of your buckler, and any Active Defense roll ten points higher than your opponent’s attack roll is considered a bind.
Bat darts and javelins out of the air – Use your weapon’s active defense to parry missiles.