Abzug
Free Dice when defending as you move from Melee to Onset or out of Melee range altogether.
Free Dice when defending as you move from Melee to Onset or out of Melee range altogether.
Attack at grapple range and move past, negating opponents weapon defense for one attack.
Double range increment and Str bonus with thrown weapon.
Use a short and long melee weapon together, combining defense of both
Combine shield defense with main weapon defense.
Shoot rapidly into an area
Free Dice to punch or kick your opponent.
Feint at your opponent successfully then get a Free Dice for a cut or a strike.
Spend one MP aiming to negate Moving Target Defense.
Attack while drawing your sword. Free Dice when attacking or defending from a sheathed sword.