Heroes Cast
Double range increment and Str bonus with thrown weapon.
Double range increment and Str bonus with thrown weapon.
Use a short and long melee weapon together, combining defense of both
Combine shield defense with main weapon defense.
Shoot rapidly into an area
Free Dice when defending as you move from Melee to Onset or out of Melee range altogether.
Feint at your opponent successfully then get a Free Dice for a cut or a strike.
Spend one MP aiming to negate Moving Target Defense.
Attack while drawing your sword. Free Dice when attacking or defending from a sheathed sword.
Grab your opponents shield and neutralize it during your next attack.
Free Dice on attacks from a bind and interrupt Meisterhau and single time counters.