Marksman’s Drill
Reload Faster with a skill check
Reload Faster with a skill check
Use two or more dice to attack and keep the same roll for next Defense vs. same target.
Interrupt your opponents attacks with your own spoiling attacks
Catch thrown missiles (only) in the air.
Bat darts and javelins out of the air – Use your weapon’s active defense to parry missiles.
Increased damage with unarmed strike.
Make a Defense with 2 or more dice and use the same roll for instant counterattack.
+4 To Hit bonus for long range shots when shooting in coordination with at least 4 other shooters.
Free Dice on attacks from a bind and interrupt Meisterhau and single time counters.
Shoot bows faster (reduce Prep Time)